AI Insights · Timothy · January 2023
Top 5 Sandbox Games on Android in South America Q4 2022
An overview of the performance of the top 5 sandbox games on Android in South America during Q4 2022, based on data from Sensor Tower.
The fourth quarter of 2022 saw significant activity among the top sandbox games on Android in South America. Here’s an overview of their performance based on data from Sensor Tower.
Roblox from Roblox Corporation demonstrated strong engagement and revenue figures throughout the quarter. Weekly revenue peaked at approximately $421K in mid-October, and maintained figures close to $343K by the end of December. Weekly downloads showed a substantial rise, particularly in the final week of December, reaching around 865K. Active users remained robust, increasing from 26.9M at the start of the quarter to nearly 29M by the end.
Minecraft from Mojang experienced fluctuations in both revenue and user engagement. The game’s weekly revenue saw an increase, peaking at about $107K in the last week of December. Downloads also spiked, with the highest figure being approximately 34K in mid-December. Active user numbers showed a consistent upward trend, reaching over 540K by the end of the quarter.
Terraria from 505 Games Srl had a modest but steady performance. Weekly revenue saw a gradual increase, peaking at roughly $6.6K in the last week of December. Downloads showed a notable spike in early December, hitting around 3.6K. Active users increased from 9.1K at the start to approximately 11.3K by the end of the quarter.
Blockman Go from Blockman GO studio showed significant growth in the latter part of the quarter. Weekly revenue rose sharply, reaching around $15K by the end of December. Downloads saw a major surge, peaking at approximately 261K in mid-December. Active users also grew significantly, from 104K at the start of the quarter to around 380K by the end.
Garena Blockman GO from GARENA GAMES PRIVATE LIMITED exhibited varied performance across the metrics. The game’s weekly revenue peaked at about $6.7K in early October. Downloads were highest in late September, with around 171K. Active users saw a decline from nearly 977K at the start to about 555K by the end of December.
These insights reflect the dynamic nature of the sandbox gaming market on Android in South America. For more detailed information, visit Sensor Tower.